DIY games for educators. A piggy bank of ideas - do-it-yourself educational aids. Making the game "Mail"

Games are an essential element in the development and upbringing of a child. Didactic games help to establish the relationship between practical and mental actions, which is important for children of any age: at 2–3 years old, 3–4 years old, 4–6 years old.

A didactic game is a type of educational activity organized in the format of a game. Classes implement the principles of gaming, active learning, obey a set of specific rules, have a strict structure and a system of control and evaluation tools.

Didactic games for children 2-3 years old: how to develop a baby.

The games in question, as well as mobile, musical ones, are created by adults (teacher, parent) and are offered ready-made. First, children master the game with the help of its developers, learn the rules, norms of action, and over time, after mastering the necessary content, they begin to play them on their own.

Such classes are one of the leading ones in preschool educational organizations, therefore they are used by educators at all stages of children's development: the first younger group (2-3 years), the second younger group (3-4 years), the middle one - 4-5 years old, the older one - 5-6 years, preparatory - 6-7 years.

Properly organized didactic games develop:

  • mental and cognitive abilities- children learn new information, generalize and consolidate it, expand their knowledge about various objects, phenomena of the surrounding reality, about the flora and fauna. Memory develops, all kinds of attention, observation, children learn to express judgments and conclusions;
  • speech- there is a replenishment of the active dictionary and its actualization in speech activity;
  • social and moral values- children learn the relationship between themselves and adults, between objects of animate and inanimate nature, children learn to empathize, give in to each other, be fair, considerate towards the other.

Usually, the games under consideration are divided into 3 main groups:

  1. Games with objects (toys)- are aimed at the direct perception of a thing and action with it, therefore, the child gets acquainted with the characteristics of this object, its shape, color. When working with several toys, children can compare them with each other, find common and different. This type of task allows you to organize independent activities, develops the ability to occupy yourself and not interfere with others in the group.
  2. Board games- aimed at getting to know the surrounding reality, flora, fauna, phenomena of animate and inanimate nature. Such tasks contribute to the development of speech skills, logic, mindfulness, teach modeling life situations, make decisions, train self-control skills.
  3. word games- develop thinking and speech of preschoolers. These games are based on speaking, which allows you to train the ability to solve various mental problems: describe the properties and characteristics of things or phenomena, highlight their main features, compare different objects (phenomena) with each other, guess them according to the description.

Didactic games for children (2-3 years old or older) are conducted by a teacher or parent, at the same time, he organizes activities through familiarization with the content and rules of the game, its course of action, through a clear example of how to play. The game ends with a summing up of its results and analysis, which allows you to identify the individual characteristics of children.

The benefits of didactic games

The games in question develop:

  • speech- children hear the speech of an adult and other preschoolers, therefore, vocabulary is replenished. In addition, the guys answer questions, describe something, reason, therefore, they train the available speech data, they are being improved;
  • thinking- preschoolers expand their knowledge about objects, phenomena, flora and fauna, learn new information, can compare existing experience with what they have received, train memory, logic, mathematical abilities;
  • attention- children train listening skills and understanding what needs to be done, how to play the game correctly, therefore, they become more attentive, focused, able to regulate their actions;
  • physical qualities- there is a development of the motor system, children become mobile, active, learn to control their movements, manage them, the child's psyche is formed in terms of the ability to be active.

Speech development

Didactic games aimed at developing speech skills are recommended to be selected taking into account the age indicator. Such classes replenish the active vocabulary of the kids and teach to distinguish the sounds of the pupils of the older group.

Didactic games for children 2-3 years old:

  1. "Tree". The goal is to develop the skill of using prepositions in speech, activating speech skills acquired earlier. Description - the educator reads a short poem and visually shows that ON is on top, and UNDER is on the bottom. After playing the action, he discusses with the children what else happens ON and UNDER. Text:

  1. "The doll is sleeping." The goal is to develop speaking and listening skills. Additional props - a doll and a lullaby (crib). Description - the task of the preschooler is to put the doll to sleep: shake it, sing a lullaby, put it in the crib and cover it with a blanket. The next stage of the game - the teacher explains that while the doll is sleeping, you need to talk in a whisper so as not to wake her up. At the same time, you need to bring the preschooler to a conversation, ask to talk about something. The final stage is to announce that the doll has woken up and now you can talk in full voice.

Classes for preschoolers 4-5 years old:

  1. "Where can you do something?" The goal is to develop the ability to use verbs in speech, listening skills, social and moral values. Description - children answer the teacher's questions: "What can be done on the playground?" (relax, play, ride downhill, run, chat, etc.), “What can you do in nature (in a clinic, in the country, etc.)?”.
  2. "What, what, what." The goal is to develop the ability to use definitions for various objects, phenomena in speech, to activate the existing vocabulary. Description - the teacher calls the words, and the preschoolers in a chain name the properties characteristic of these words. For example: a cat is affectionate, striped, fluffy; coat - warm, autumn, brown.

Games for the senior group:

  1. "vowel sounds". The goal is to develop the skills of isolating vowel sounds from the composition of a word. Description - the teacher calls a word consisting of one, two or three syllables (it all depends on the individual capabilities of the preschooler), children identify vowel sounds by ear and name them.
  2. "Superfluous word". The goal is to develop auditory attention, enrich the vocabulary and clarify the lexical meaning. Description - the teacher calls a chain of words, the task of the pupils is to find an extra word and explain their choice. For example: October, January, summer, June, August; jeans, dress, shoes, sweater, coat.

Development of thinking

Didactic games aimed at developing thinking will be useful not only for children aged 2–3, but also for the middle and older groups. Properly organized classes contribute to the training of all stages of the intellectual formation of thinking.

Namely:

  • visual-effective - the child establishes causal relationships through the solution of simple practical problems;
  • visual-figurative - a preschooler establishes connections using a figurative representation of an object, phenomenon;
  • verbal-logical - the establishment of various relationships between words and concepts at a generalized (abstract) level.

Didactic games for children 2-3 years old: how to develop a child's thinking.

Tasks for the development of thinking in the younger group:

  1. "Who loves what." The goal is the development of visual-effective thinking, the synthesis of knowledge about animals. Description - the teacher lays out cards with representatives of the fauna and food for them, the children are invited to feed each representative.
  2. "Words are reversed." The goal is the development of visual-figurative thinking, the ability to analyze. Description - the teacher calls the word, and the pupils need to name the opposite word: narrow - thick, long - short, etc.
  3. "Summarize the words." The goal is the development of verbal-logical thinking, the ability to combine words into groups. Description - the task of children is to summarize the words given in the teacher's chain. For example: a cow, a horse, a ram are domestic animals.

Games for the middle group:

  1. "The Lost Toy" The goal is the development of thinking, the ability to concentrate. Description - several toys are placed in front of the child, they are asked to carefully look at them and remember, then the preschooler closes his eyes, one toy is removed and asked to see which toy is hidden. This game can be complicated if the toys are interchanged, while the preschooler must remember the sequence in which the objects were.
  2. "Find the treasure." The goal is the development of logical thinking, spatial orientation, the ability to act according to the scheme. Description - an object is hidden in the room and a map of its location is drawn, the task of the children is to find the object using the map. The task can be complicated if it is carried out on the playground.

Exercises for older preschoolers:

  1. "Continue the word." The goal is to develop the speed of thinking and consideration. Description - the teacher calls the initial syllable, and the child must come up with a word that begins with this syllable. You can complicate the task and offer to come up with several words for one syllable.
  2. "Similar - not similar." The goal is the development of logical thinking, the ability to analyze, evaluate objects, phenomena, and argue your answer. Description - the teacher arranges various objects in the room in advance, the task of the preschooler is to find similar objects, describe what they have in common, prove his point of view.

Development of attention

Didactic games for children (2-3 years and older) for the development of attention train the ability to listen carefully to the teacher, to monitor the situation in the group, which in turn leads to memorizing the necessary information.

Exercises for younger preschoolers:

  1. "Lotto". The goal is to train visual attention, thinking, speech development. Additional material - paired cards with pictures, one set of cards remains with the teacher, the second set is distributed to children (each with a card). Description - the teacher shows a card, a child who has the same picture quickly raises his card and describes it.
  2. "Guess what to do." The goal is to train auditory attention, the ability to correlate their actions with the actions of the teacher. Additional material - a tambourine, colored flags for each child. Description - the teacher picks up a tambourine, the children take the flags. If the tambourine sounds loud, then preschoolers wave flags, if it is quiet, they keep their hands on their knees.

Games for the middle group:

  1. "Buttons". The goal is to develop memory and attention, the ability to find ways to memorize objects. Materials - buttons, a chess board. Description - the pupils are divided into pairs, each receives his own set of buttons. The first player places three buttons on his playing field anywhere, the second player remembers the location of the buttons, the items are covered, and the second player repeats the location of the buttons on the field, then the correctness of the task is checked. Then the players change, the second sets the buttons, and remembers the first. The game can be complicated: 1) by setting not 3, but a larger number of buttons, 2) setting the time to memorize and reproduce the pattern.
  2. "Noisy pictures". The goal is to develop involuntary attention. Material - cards on which various objects are depicted with lines. Description - children look at pictures with several images and must name the objects that are drawn there. Complicating the task: pupils first memorize objects, and then call them from memory.
  1. "Find differences". The goal is to train the ability to arbitrarily switch and distribute attention. Material - a card with pictures that have differences. Description - the task of the child is to find all the differences. You can complicate the exercise if you select images that differ in some details.
  2. "Builders". The goal is to train observational abilities, distribution and concentration of attention. Material - cards with 4 drawings, pencil. Description - there are 4 drawings on the card - 1 is completely drawn, and in 3 others there are no details, the child's task is to finish the remaining drawings so that he gets 4 identical images.

Development of physical qualities

Didactic games for children (2–3 years and older) for training physical qualities are necessary for the overall development of a preschooler. Motor activity can be formed not only in physical education classes, but also in a group or at home.

When doing exercises, children learn to coordinate their movements, become hardy and healthier.

Games for younger students:

  1. "Mirrors". The goal is to consolidate the ways of walking, jumping, running and other movements, developing the ability to come up with new movements. Description - the children form a circle, they will be “mirrors”, the leader stands in the center of the circle and demonstrates movements, the rest repeat after him. Whoever repeats the best - becomes the leader.
  2. "Naughty ball". The goal is to develop the ability to throw a sports equipment with both hands from the chest. Description - children stand at the intended line and perform actions under the poem that the teacher says:

We hug the ball gently

Let's push him away casually.

And now let's catch up together:

We need to pity him!

Exercises for the middle group:

  1. "Who is faster". The goal is to develop the speed of reaction, the formation of the ability to hear and understand the conditions of activity, to perform all actions correctly. Description - divide the children into groups, put a hoop in front of the groups, the first from each column take the hoop, raise it above their heads and lower it through the body to the floor, step over the projectile and go to the end of the column. The teacher carefully observes all groups and awards a flag to the one who correctly completed the exercise. The group with the most flags wins.
  2. "Mousetrap". The goal is to develop speed of reaction, the ability to navigate in new situations. Description - 2 groups are formed from children, 1 group - mice, 3 small circles are created from 2 groups - mousetraps, the task of children is to catch all the mice. The teacher is the leader of the game, voices the actions: the mice run through the mousetraps, but as soon as the teacher says “Stop”, the mousetraps close, the “mice” caught are in a circle.

Tasks for older preschoolers:

  1. "Owl". The goal is to develop movement coordination. Description - the group is divided into 2 teams - butterflies and bees, 1 child is chosen as an owl. At the command of the teacher - “day”, the teams run around the clearing, “night” - all the children freeze, the owl goes hunting and takes those who have moved. The game ends when the owl catches 2-3 butterflies or bees.
  2. "Zhmurka". The goal is to train the ability to navigate in space. Description - children form a circle, two players are selected: one is blindfolded, and the other is given a bell. The task of the first player is to catch the second with his eyes closed.

Card file of didactic games for the younger group of kindergarten

"What is the subject?" (games with toys, objects) - children take out various objects from the bag and name them, describe their characteristics.

“Find the same objects” (board game) - children receive cards with several drawings, among which you need to find the same.

“Olya’s helpers” (word game) - the teacher takes the doll and asks the children, pointing to his hands: “What is this?” (hands), “What are they doing” (take, draw ...). And so for every part of the body.

Didactic color learning games for young children

Didactic games help to introduce preschoolers to primary colors and their shades. First, the kids learn red, blue and yellow, then orange, green and black are added to them.

Basic didactic games with children:

  1. Games with objects Children need to match the colors of two objects. For example: arrange colored pencils in jars with the corresponding color; make several colored pockets in a shoe box and put pebbles in them; plant a butterfly on a flower of the same color, etc.
  2. Board games- Children need to choose the right color for something. For example: prepare stencils with fruits, trees, flowers and other objects and ask the children to choose the appropriate color from pieces of colored paper (apple - red, ball - yellow, spruce - green); pick up paper clips of the same color as the picture.
  3. word games Children need to describe what colors they see. For example: a teacher shows a drawing to preschoolers and asks them to name the colors that the artist used. This task can be complicated if you use not just children's drawings, but reproductions of paintings.

After studying the primary colors, they move on to the study of shades, from light to dark tones. Here you can use self-prepared palettes and clothespins with flowers, give a task - pick up a clothespin for the corresponding color of the palette; or assemble a caterpillar from various shades, for example, starting with red, moving to orange and yellow.

Card file of didactic games for middle groups of kindergarten

In the middle group, a card file of games can be compiled on the following topics:

  1. "Child and Health". To study the daily routine, children are invited to look at pictures with images of the daily routine and arrange them in order and comment: the morning starts with exercises, breakfast, etc. Such a game introduces children to a healthy lifestyle, develops speech, attention and memory.
  2. "Healthy foods". The following games will help memorize fruits and vegetables: children take out a model of a product from a bag and describe it (“this is an apple, it is round, red and smooth); the teacher names the characteristics of the fruit / vegetable, and the children guess it; children try products with their eyes closed and name them, say what the fruit / vegetable tastes like.
  3. "Dangerous Items" The purpose of such games is to introduce children to dangerous objects that should not be played or taken without the permission of adults. For example: the teacher prepares cards with dangerous and safe items and asks the pupils to sort them into two groups, explaining their choice. You can complicate the task by offering to tell the children what injuries dangerous things can cause (cut, bruise, etc.).

Card file of didactic games for senior groups of kindergarten

Didactic games in senior groups:

  1. Item games: description of the properties of objects, finding common and different, comparing objects, posing problematic questions. For example, why the oval does not roll.
  2. Board-printed games: mathematical tasks - count birds, animals, tasks for attentiveness, thinking - pick up items for something (dress a girl / boy, set the table, put things in cabinets, etc.), find a pair for something, tasks for development social relations - the study of various professions, ways of behavior in public places.
  3. Word games: naming in one word a group of objects, phenomena, animals, plants, a story about the profession of parents, guessing riddles, compiling stories (“continue the sentence”).

Didactic games for the development of coherent speech in preschoolers

The development of speech is one of the important tasks of pedagogy: the better coherent speech is developed, the more successfully the child learns, since he knows how to form and formulate thoughts, knows how to use speech as a tool for communication and influencing other people.

Didactic games that help develop coherent speech:

  1. "Zoo". The goal is the development of coherent speech, the ability to describe a picture, to compose a mini-story. Description - children receive pictures with animals, their task is to carefully consider them, and then in turn describe the depicted animal according to the scheme: appearance what it eats.
  2. "Good bad". The goal is the development of coherent speech, logical thinking, the ability to describe the heroes of a fairy tale, and build reasoning. Description - pupils, together with the teacher, describe the characters of the heroes of fairy tales, find positive and negative character traits, reason for what they can praise this / that hero (for example, what is good about the fact that the Serpent Gorynych has three heads).

DIY didactic game

Didactic games for kids:

  1. "Feed the bun." The goal is to develop fine motor skills in children. Description - You will need two small plastic containers, one of them should be round. Glue a funny face (kolobok) to the lid, make a hole in place of the mouth, put the beans in the second jar. The task of the child is to feed the kolobok, i.e. transfer the beans to a jar with a face.
  2. "Carnations and rubber bands". The goal is to train fine motor skills, visual, color and spatial perception, the study of geometric shapes. Description - cut out a square of the desired size from plywood, color it, fix stationery carnations at an equal distance throughout the space, the child's task is to create various geometric shapes, simple objects (for example, spruce) using bank rubber bands.

Classes with children of the middle group:

  1. "Box of Feelings" The goal is the development of motor skills, imagination, the ability to determine an object by its shape. Description - take a shoe box, make two holes in the lid and sew fabric sleeves to them, put various items in the box and cover with a lid. The task of the children is to put their hands in the sleeves, find the object, guess and describe it.
  2. "Musical Candies" The goal is the development of auditory attention, memory, thinking. Description - put various objects into the eggs from under the kinder surprise - beads, cereals, paper clips, sheathe blanks with fabric in the form of sweets (each sound should have a pair). The task of children is to find pairs of identical candies.

Games for older preschoolers:

  1. "The World of Flora and Fauna". The goal is to develop the ability to observe, analyze, generalize, instill love for wildlife, for a careful attitude towards it. Description - cut out representatives of flora and fauna, stick on cardboard. The task of the children is to consider a card with an animal or plant, describe it, highlight the main characteristics, etc.
  2. "Mosaic". The goal is the development of attention, logical thinking, color perception. Description - prepare various geometric shapes from colored paper, except for a circle. The task of the children is to make a mosaic of these figures in such a way that the same colors do not touch each other.

Didactic games allow you to develop all important processes: speech, attention, thinking, imagination. Such classes are useful not only for children 2-3 years old, but also for the middle and older groups. A variety of games allows the teacher to choose the one that will be aimed at the development of each child.

Video about what didactic games are necessary and useful for children

Didactic games for the formation of the syllabic structure of the word in children:

Musical didactic game:

Do-it-yourself games for the development of speech breathing:

b] We make games for children with our own hands.

Didactic guide

Come on, let's play...

Dear colleagues! Glad to see everyone who found the time to visit me! Today I want to talk about how quickly and easily, at no extra cost, you can make an exciting manual.

Starting from a very early age, the child actively explores the world, exploring everything that happens around. Therefore, developing didactic games occupy an important place in the life of a child. They expand the baby's understanding of the world around them, teach the child to observe and highlight the characteristic features of objects (size, shape, color, distinguish them, and also establish the simplest relationships.

Educational games-activities will help the kid to prepare for school, as didactic games for preschoolers allow not only to learn something new, but also to apply the acquired knowledge in practice. Undoubtedly, such skills will form the basis of further successful education.

I suggest that all teachers and parents of children from 2 to 7 years old independently make such a bright, funny and useful designer in just a few minutes.

And so we need:

Napkins universal

Scissors

Pencil

Stencil of geometric shapes

From multi-colored napkins, you can cut out a variety of figures and make interesting applications, lay out patterns, flowers, houses, trees, etc., how much fantasy and imagination are developed ...

This guide will help:

To develop in children thinking, attention, imagination, perception of oral and visual information.

Improve all types of accounts.

Learn to generalize and compare objects in size.

Develop fine motor skills of the fingers.

To form ideas about geometric shapes, forms.

Strengthen the ability to classify objects by common qualities

(shape, size, color).

To develop the speech of children, the ability to draw simple conclusions.

Fix and expand the spatial representation.

Game options -

"Collect beautiful beads"- at will, children choose different geometric shapes and lay them out in a certain sequence, thereby collecting beads.

“Write the numbers. »- the teacher says the number, and the child must lay out the number from any figures that he chooses.

"Write a letter. »- the child lays out the letter.

"Lay out the item"- the child lays out, for example, a house (the child himself chooses the geometric shapes, then the sun, etc. Subsequently, you can lay out the whole "picture" (develops the child's creativity).

"Find a couple", "Find the same ..."- learn to select geometric shapes different in size, shape, color, compare and find similarities, differences. Develop observation.

"What changed? » exercise in the correct naming of geometric shapes, develop visual memory.

"Choose a Shape"- to consolidate children's ideas about geometric shapes, exercise in their naming.

"Three squares"- teach children to correlate three objects in size and designate their relationships with the words: “big”, “small”, “medium”,

largest", "smallest".

"Geometric Lotto"- to teach children to compare the shape of the depicted object with a geometric figure, to select objects according to a geometric pattern.

"What are the figures"- introduce children to new shapes: an oval, a rectangle, a triangle, giving them in tandem with the already familiar ones: square-triangle, square-rectangle, circle-oval.

"To whom what form"- to teach children to group geometric shapes (ovals, circles) in shape, distracting from color, size.

"Make an object"- exercise in drawing up the silhouette of an object from separate parts (geometric shapes).

With educational games, the kid will have fun, and if you turn on good pleasant music, it will create a light, relaxed atmosphere. Solving simple, developing game tasks, the child will enjoy his results and achievements. A good mood is the key to successful development!

GOOD LUCK, CREATIVE SUCCESS! THANK YOU TO EVERYONE WHO VISITED ME!

www.maam.ru

Do-it-yourself didactic game for preschoolers "In the world of animals"

Methodological material - making a didactic game "In the world of animals"

Purpose

Target: to form children's knowledge about the diversity of the animal world on planet Earth.

Tasks:

  • develop general cognitive abilities: the ability to observe and describe, build sentences, find causal relationships;
  • expand and generalize knowledge about the animal world;
  • develop the intellectual and creative abilities of preschoolers;
  • to form a conscious and careful attitude towards animals.

Description of the production of the game:

To create this didactic game, you need to cut out large colored images of different animals (you can use children's books and coloring books). We glue each animal on cardboard and glue it with adhesive tape for strength.

We cut out the letters of the Russian alphabet from various printed materials and fix them on plastic caps from juice, yogurt or gas. water.

Game progress:

Pictures of animals are laid out on the table. The teacher reads a poem or a riddle, and the child must guess who it is, find this image by choosing it from the variety of pictures presented to his attention.

A horse appeared

Source kladraz.ru

Step by step process

1. We prepare the relevant material to get started

2. We cut out “eyes” from a glossy magazine - to create a didactic manual from the cycle “Sense Organs ...”.

4. Using a glue stick, we glue our blanks onto a sheet of white cardboard.

5. We make a frame using felt-tip pens or markers and a ruler.

6. Whatever our didactic manual served for a long time and with high quality, we glue it with adhesive tape.

7. The didactic manual "Eyes - the mirror of the soul" is ready, it can be used to organize a didactic game.

8. Didactic aids “Our beautiful miracle is a mouth, it lives in a lot of teeth” and “Ears on top” are made in the same way.

Didactic game: "Eyes are the mirror of the soul"

Target:

To consolidate and systematize the idea and knowledge of children about the world around them.

Tasks:

  • expand understanding of the diversity of food products;
  • teach children to eat right, form the rules and habits of a healthy lifestyle.

Game description:

V. A. Sukhomlinsky wrote: “... taking care of health is the most important work ... Their spiritual life, worldview, mental development, strength of knowledge, faith in their own strength depend on the cheerfulness and vivacity of children.”

As you know, the foods we eat can be both beneficial and harmful to eye health. Therefore, it is necessary to pay attention to food rich in vitamins, because. this has a beneficial effect on the growth and development of the child's body as a whole.

Vitamin A: promotes growth, helps maintain normal vision (for this you need to eat butter, cheese, tomatoes, pumpkin, greens, fish).

Vitamin B: necessary for mental and physical development, improved digestion (for this you need to eat rye bread, buckwheat and oatmeal, eggs, meat).

Vitamin C: prevents colds, improves blood circulation, promotes growth and strengthens the immune system (for this you need to eat tomatoes, lemon, tangerine, black currant).

Thus, it is necessary to eat vegetables, fruits, juices, meat, fish.

To always be healthy

You need to love fruits, vegetables:

Didactic math game "Smart lids"

"Calendar planning in preschool educational institutions according to GEF"

FEMP game for older preschoolers

Target: generalize and systematize knowledge about numbers. And also the game will help to consolidate the ordinal and quantitative account, remember the names and shades of colors, develop imagination, thinking and spatial perception.

To play, you will need covers of different colors and cards for work. Covers of the same color correspond to a certain number (it is pasted inside the cover), and circles with numbers are depicted on the cards.

By laying out the covers on the cards (the corresponding numbers), a three-dimensional image of a toy, car, flower, etc. is obtained. Cards with numbers from 1 to 5 can be used from the middle group. My kids love it.

Try it.

Already downloaded 5802

Source bebygarden.ru

Do-it-yourself didactic games from waste material

Methodical material - making a didactic game from waste material "Miracle - piggy bank"

Purpose: a didactic game made by one's own hands.

Target: Develop children's cognitive ability, creativity and imagination.

  • to form skills and knowledge about the world around;
  • improve the ability to coherently and consistently express their thoughts, enrich the vocabulary of preschoolers;
  • develop tactile sensation, fine motor skills, memory, thinking, observation and curiosity;
  • promote the socialization of children.

Game Description: different materials are presented to the attention of children: buttons of various colors and sizes, multi-colored stones, juice tubes of various lengths, caps from felt-tip pens, cones, counting sticks, shells, counting sticks, stationery sticks, multi-colored plastic caps, wooden geometric small designer, multi-colored chips with holes, a set of laces and soft wire. All this is packed in disposable mugs, any of them can be carefully removed and used in the game.

The game "Beads and bracelet - there is no more beautiful in the world!"

Game progress

The child examines the didactic material: by choice, he strings various materials on the laces, forming beads or a bracelet. As you know, finger games, lacing games, help the child to master writing skills faster and better, stimulate the development of speech, form a good memory, develop coordination of movements, strength and manual dexterity. No wonder the development of the brain is very dependent on the motor activity of the child, especially on the movement of the fingers.

The game "You know the letter - write, remember the number - name"

Game progress

The child chooses any material (paper clips, counting sticks, buttons or shells) - while only the child's imagination and imagination play a role. The partner - the second child, calls a letter or number, and the first player, in turn, lays it out on the table. At the same time, children's knowledge of mathematical and speech development, ordinal and quantitative counting are consolidated, fine motor skills and visual memory develop.

The game "What I thought - I will not say, but I will collect and show"

Game progress

The child lays out any object or composes a composition using his observations and knowledge of the world around him. During this game, children's knowledge of geometric shapes is consolidated, the ability to find differences and common features is formed, to group objects (by color, shape, size, etc.). The child learns to correctly answer the question "How much?", to navigate in space (straight, right - left, top - bottom). The logical thinking and mental activity of children develops.

Using this didactic manual, it is possible for the teacher to participate directly in the game process - for younger and middle-aged children. And in the future - at the senior and preparatory age for school, it is necessary to develop the independence of children. These games create a favorable emotional background, lead to concentration of attention, develop the individuality of each child and imagination.

Didactic game "One, two, three, four, five, we will help the dolls"

I present to you a didactic, multifunctional game for younger children. preschool age.

Methodology for the three variants of the game.

Description of work: This game is designed for children 2-3 years old, and will be a good helper for teachers of early preschool groups. This game covers both sensory development and the activation of the child's speech, children learn to group objects, and of course navigate in the four primary colors of objects.

Game-journey for the younger group of kindergarten

Game-journey for children of primary preschool age (3-4 years old) "Journey through the village and its environs"

Description of the material: I bring to your attention a summary of the game - travel for children of primary preschool age. This abstract will be of interest to teachers of rural kindergartens, staffed by one group of different ages. This summary of the GCD on cognitive and speech development is aimed at expanding and generalizing knowledge about domestic animals, cultivating a good attitude towards them, respect for the work of rural residents, and interest in the artistic word.

Role-playing game "Shoe Workshop" for the senior group

Role-playing game for preschoolers

Description of the material: The material can be useful for educators of older groups for the development and enrichment of the role-playing game. The didactic games presented in the material will help maintain interest and will contribute to the further development of the plot of the game. The role-playing game itself will help children look into the profession and, perhaps, will contribute to the future choice of profession.

Purpose: To generalize and systematize the knowledge of children about the profession of a shoemaker.

Didactic game for preschoolers "Shop"

Didactic manual game "Shop"

Equipment: playing field (you can use an old loose-leaf calendar), divided into equal squares with Velcro glued to each square.

Cards with images of symbols (color, shape, size) printed on a printer or drawn by hand. Velcro is also pasted on the reverse side of the symbols.

Cards with the image of products (vegetables, fruits, clothes and any others) with pasted Velcro.

Didactic manual "Logical blocks of Gyenes" (or geometric figures cut out of cardboard, suitable in all respects for symbols)

Didactic game in mathematics for the middle group

Didactic game for preschoolers "Pockets with a secret"

Description of work: this material is recommended for preschool teachers who work with children of middle preschool age, as well as parents. This game can be used in the joint gaming activities of pupils and the teacher, as well as as part of a directly organized educational process.

This game is a few pockets of the same fabric. A card made of colored cardboard is inserted into each pocket, with buttons (of different colors and sizes) glued to it in the form of geometric shapes (circle, square, triangle, rectangle) or numbers (from 1 to 5).

Material from the site ped-kopilka.ru

We make didactic games for preschoolers with our own hands

Every day your child grows and learns more and more about the world around him. He tries to explore everything that is happening around him. In order for your baby to develop faster, it needs to be guided.

Didactic games will help you with learning. The essence of these games is that the child acquires mathematical and linguistic knowledge with their help. Ready-made games can be bought or made.

We study the material and prepare didactic games for preschoolers ourselves.

Games with a mathematical bias

First, about the essence of the game. You give the child a sheet of paper with three lines drawn on it and explain that this is a bunny's garden. Ask your child to help the animal plant vegetables in the beds.

You show a pre-prepared card with a picture. On the card in three rows, in different sequences, depict two vegetables.

Here is an example: in the top row there are two cucumbers and one potato, on the average - three cucumbers, in the bottom row - two potatoes and one cucumber. Give your child some brown and green circles. Explain to him that the potato is a brown circle, and the cucumber is green.

Showing the card, ask on behalf of the bunny to figure out what and where to plant. Make as many cards as possible with different seating options.

After you see that the child gives the correct answers, make the game harder by adding another vegetable. So the child will learn how to properly arrange objects, as well as navigate in space.

You can play another game that promotes the development of mathematical inclinations. Cut out a few mushrooms and spread them around the rooms. After that, ask the child if he can collect more mushrooms than you, and start collecting them together quickly.

After harvesting, sit down and offer to count how many mushrooms you have collected and how many your child has collected.

Then ask who did more. The next question is: how much more or less is his harvest? To the mushrooms, over time, add something else.

Calculations will become more difficult, as you will be able to ask questions about the addition of objects to each other.

Language didactic games

After that, give cards with the inscriptions: "Iron, needle, bunny, and grass." Ask them to choose the correct answer.

Such a game will help not only in learning the language, but also amuse the child. To make the game more challenging, come up with sentences for the remaining words and ask them to put all the cards in their places.

Any didactic games for preschoolers will be a good help for you in the future. The child will learn not only to write or count, but also to think logically. In this way, you expand his horizons and lay a solid foundation for new knowledge.

Material from the site www.happy-giraffe.ru

And invincible!"

Game description:

This methodological material is designed for teachers and parents who care about the health of their children. And also for children - girls and boys who want to be strong, beautiful and healthy.

Initially, we draw up the demonstration material "Sport" (using children's books, coloring books, magazines). The child considers didactic material, which depicts various sports.

Then the teacher invites the child to find from the various black and white images the one he sees in the color illustration and decorate it.

At the same time, the knowledge of the child is consolidated, fine motor skills of the fingers, fantasy, visual memory, observation develop.

Then we select a number of complexes:

  • morning exercises - it invigorates, improves mood, has a beneficial effect on the growth and development of the entire child's body;
  • exercises with the ball - they strengthen the muscles of the back, the muscular corset - the press, the lateral muscles, the neck, give strength to the arms and legs;
  • exercises for the spine, because a healthy spine is a correct posture. They help to maintain not only a beautiful posture, but also the mobility of the joints of the hands, strengthen the muscles of the back, improve blood circulation in the spine and brain.

Large, bright, colorful illustrations will interest the child, looking at them, he will want to repeat certain physical exercises. And also learns and consolidates knowledge about various sports.

Also, the child can be offered to consider plot pictures. Two or more players can play: they choose the picture they like and tell each other in turn “What is shown”, “Who is shown”, “What is happening”, “What actions does the child perform”, “What is the significance of this in order to maintain a healthy lifestyle”, “What is the child doing wrong and why?”, “What ways to improve health do you know”.

A selection of plot pictures touches upon the issue of health saving for preschoolers. Considering them, the child not only enriches vocabulary, develops coherent speech, the ability to compose stories, but also consolidates knowledge about healthy way life.

Finally, at the end of the game, you can play split pictures or assemble a mosaic - puzzles: they differ from each other in geometric shape, size, image.

Composing a picture into a single whole, the child develops logical thinking, broadening his horizons, consolidating knowledge, skills and abilities. When the picture is collected, the child can be asked to compose a story, answering questions such as: “What is shown?”, “Why does a person need this?”, “What benefits or harm does health bring?”, “What methods and ways of maintaining health do you You know?".

More details on the site kladraz.ru

DIY didactic games

I work in a group with children with hearing impairments. These kids, due to the underlying disease, have great difficulty making contact with adults, they do not have experience in practical communication with peers.

Most hearing-impaired children have impairments in the formation of fine motor skills and hand-eye coordination. The movements of their hands are often awkward and inconsistent, the leading hand does not stand out, the ability to simultaneously operate with both hands at once is impaired. For example, a child cannot hold the base of a pyramid with one hand, and string a ring on a rod with the other, etc.

Great difficulties arise in deaf children when distinguishing many color shades, because. they usually do not know the corresponding speech designations. Our main task, as teachers of correctional groups, is to form search methods of orientation in children with hearing impairments when performing a task proposed by an adult.

To solve it, we use games and exercises in which preschoolers act through trials and experimentation. These games develop children's attention to the properties and relationships of objects, the ability to take these properties into account in practical actions.

In the future, this improves visual perception. We make most of the games with our own hands. In interaction with children, we use didactic games both during the frontal, subgroup, and during individual work with pupils.

By the end of preschool age, most of the children with hearing impairments, who are from 2-3 years old in special correctional children's institutions, reach a level of development of visual perception that is close to normal.

I present to my colleagues DIY games aimed at forming in children 3-6 years old ideas about the color, shape, size of objects, at developing their ways of perceiving a holistic image of an object, improving fine motor skills, training attention, memory and thinking.

DIY games. Games and toys for preschoolers

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Three years is the age when the verb "play" begins to smoothly flow into "engage". In my case, when the office and my daughter are at home, I have to come up with classes on my own. I do not have a pedagogical education and wild imagination, but I have a desire and intuition.

I hope that they will slowly but surely lead Alice into the interesting world of knowledge.

– Alice, please be quiet, mom is at work.

Ah, okay. The daughter is used to it, she knows the rules of the game, and they are as follows: when mom is busy, you need to find something to do. Find... Where can I find something interesting? In a bookcase.

Alice puts down a stool. She can see all photo albums. This is a difficult task, because at first they need to be carefully pulled out and nothing knocked over.

There is no rumble, so it worked out.

Mom is on a little break. So, you can watch the next series of "Dasha the Pathfinder", kindly recorded on video, or do something interesting, for example, draw.

We draw. On the floor (on old wallpaper) or on an easel, with paints or gouache - I don't care. I have only two requirements for this process - do not press hard on the paint with a brush and thoroughly wash the brush after dark colors before using light paints.

I allow paints to be mixed, but strictly on the palette. If the drawing falls on the time after watching the cartoon, we draw one of the characters. Sometimes I draw something from books.

I will draw a part of the object, and Alka guesses what exactly I am drawing and paints. First, outlines the contour with a thin brush, then paints the middle with a thicker brush. If she does well, she begins to rush, which leads to not very beautiful consequences.

A year ago, her favorite pastime was making prints. Sometimes, he smeared his palm with paint and let's sculpt traces. Draws for five minutes - I wash for 20 minutes.

The amount of laziness in my blood is small. They say that letters are well remembered if they are drawn with fingers. It's the fingers. You dip your finger in gouache - and here it is, a big letter "A" on the sheet and on the lips of those who were lucky enough to watch the process.

I allow it, because I see no reason to prohibit it: the bathroom is nearby.

It's time to have a bite. He brings glazed cheese from the refrigerator, takes out scissors, a couple of skillful movements - and the cheese is free. Why bother mom when you can do everything yourself.

In extreme cases, you can ask for help, mom will not refuse.

Application. While I do not see the point in buying a set of applications. Small and complex details are given to my daughter with difficulty. And I'm afraid of failures to discourage desire.

Our applique classes follow the following scheme: first, on a sheet of paper, I draw figures with a pen. The list is announced by the daughter. I draw ovals, triangles, etc. in a specially large size, so that it is convenient to color (especially contours) and cut out.

At this stage, depending on the selected figures, we come up with a plot. Either a house (square, triangle), or the sea and the sun (then we glue the circle onto the drawing with waves). Then she paints them with paint.

When the paint dries, Alka cuts out the figures with scissors and then glues them on. It turns out that one lesson consists of three.

Puzzles. I do not like them. But nobody knows about it. Should not. Let me take a small digression.

I remember the first time, out of inexperience, I poured out all the details of Nikitin's "Assemble the Square" and began to collect. No matter how hard I tried, every time there were extra details ... I have only one excuse: the square was far from the first complexity.

I confessed to my husband. Within minutes, everything fell into place. My first thought was to put it off and try to forget it existed. Then I felt ashamed. This is my problem, it should not be extended to the child.

I took a close up picture of the puzzle and now I have a clue.

Let's get back to puzzles. It is worth losing two or three parts - and, consider, the toy is no more. Because of this property, when I am busy, I only give Alice puzzles of large size or replace them with homemade ones.

I find a large format photo in old magazines or catalogs and cut it into several parts. (There was more than enough of this kind of improvised material in the house - magazines, boxes with pictures from all kinds of products pass through our hands with scissors before getting into the trash). And the child is in business, and if it gets lost, it’s not a pity. I can’t say that my daughter copes with the task completely on her own. But Moscow was not built right away ...

Then we have "punk workout": we turn on loud music and jump together. Alka is on the couch, I'm on the floor. Everything is possible ... but not for long.

Paired pictures. Finding identical giraffes is easy, but looking for two different giraffes (in profile, front, back view) is much more entertaining. Moreover, you can continue the game with questions: how do they differ ...

Encyclopedia in pictures. When I have a lot of identical objects (animals, clothes, etc.) in my "bank of illustrations", I make a whole series. For example, "boots" - there are different models, sizes, colors, Italy on the map - is also a kind of "boot".

The idea is to familiarize the daughter with the subject as much as possible. All you need is pictures, cardboard, scissors, tape. Why not an "encyclopedia in pictures"? Of course, you can buy ready-made, but we made our encyclopedia ourselves and therefore it has a special value.

For those who are interested, examples can be found in my passport.

Lessons of practical mathematics pass us every day in the store. So to say, we combine business with pleasure. They look like this: Alice puts my backpack in the supermarket in a cell, closes it with a key.

After shopping, she looks at the key, calls its number, looks for a cell, opens the cell, takes out my backpack from there. (It happens that the trip to the store is delayed, looking for a long time, but I'm patiently waiting). We count and stack purchases in it. When Alice's skills moved to the "confident user" stage, I made the task a little more difficult.

Invented the game "math speed". I took cardboard, cut out small cards, and pasted large numbers from the calendar on them. They do not differ in the beauty of design, but my daughter fell in love with this game.

The meaning is this: I lay out several cards in a chaotic manner. I say: "Quickly find me the number 4, now the number 16." The task is to find the necessary cards as quickly as possible.

When it "warms up" (enters the rhythm), I complicate the task: "Find 34, then find all fours (it can be 4 and 24 and 14)". I always praise for all the correct answers, if I’m wrong, I give the opportunity to correct myself, I never scold for wrong answers (in general, this rarely happens, usually at the end, when, apparently, she gets tired). The game ends necessarily on the correct answer, so that only positive emotions remain from the game.

Over time, I developed some internal rules:

  • Freedom of choice. Alice herself decides what to do with her. As a last resort, I use the menu: will you play loto or will we go to draw?
  • If you know how - do it, if you don't know how - try it. Before I do something for her, I give her the opportunity to perform this or that action herself. If the action is performed for the first time, I will show, explain, but I need an attempt, even if not very successful.
  • Always start with simple tasks.
  • Always end the process on a positive outcome.
  • Do not transfer your complexes or problems to the child: if I cannot put together the puzzle, then my difficulties. If I don't like the game, I shouldn't impose my interests on the child.
  • In case of failure, I say with a smile the phrase "Let's try again, you will definitely succeed."

Source www.7ya.ru

Katya Shlyakhina

The leading activity of preschool children is play activity. Didactic the game is a verbose, complex, pedagogical phenomenon: it is both a game method of teaching preschool children, and a form of teaching children, and independent play activities, and a means of comprehensive education of a child.

Didactic games contribute:

Development of cognitive and mental abilities children: obtaining new knowledge, generalizing and consolidating it, expanding their ideas about objects and natural phenomena, plants, animals; development of memory, attention, observation; development of the ability to express own opinions to make inferences.

- development of children's speech: replenishment and activation of the dictionary.

Social and moral development of the child preschooler: in such a game, knowledge of the relationship between children, adults, objects of animate and inanimate nature takes place, in it the child shows a sensitive attitude towards peers, learns to be fair, yield if necessary, learns to sympathize, etc.

In my work, I use didactic games that I create do it yourself. They are valuable in that we create many of them together with children, thereby increasing the interest in games.

I present to you some of them:

1Game: "Grandma's patio".

Target: to help memorize the names of pets, create conditions for gaming activities.

Given didactic The allowance is used in GCD, in individual work with children, in independent play activities of children.


2 GAME "Developer".

Didactic color cap game - promote baby's sensory development, development of speech, thinking, logic, attention, memory, perception, fine motor skills, broaden children's horizons.

While playing, the child learns to compare, compare, establish simple patterns, make independent decisions.



3 GAME "Mathematical scoreboard".

Methodical development games created in the context of the implementation of pedagogical experience on the topic didactic games as a means of corrective formation of mathematical skills and abilities in preschoolers.

Target: Creation of conditions for the formation of elementary mathematical ideas about figures, numbers, counting. Sensory development through sensory play activities with didactic game.




4 Game "" Thorns for hedgehogs ".

GAMES WITH CLOTHES - develop fine motor skills, spatial imagination, contribute to the development of the intellect of thinking and the formation of speech.



5 Game "Feed the animals"

Educational game on clothespins "feed the animals". Material: clothespins; printed pictures from the Internet of animals and their food. We cut out the animals and glue them to the clothespins, glue the food on the circle. This game reinforces knowledge about pets (their names, who eats what, clothespins also develop hand motor skills, which is very important for a child. The game also contributes to the development of intelligence and ingenuity. This game can be played by one child, or two or two at once. three children at the same time, this contributes to the development of collectivism in the group.


6 GAME "Guess what's inside."

For games using plastic containers "Kinder Surprises" into which we pour different cereals - peas, beans, semolina and buckwheat, rice, etc., invite the child to learn by ear what lies in the kinder and put it on the picture with the image of the filler. Children are immensely happy when the content of the Kinder and the picture match.



7 GAME "Collect nesting dolls".

Target:Teach children to arrange objects in ascending order.



8 Game "Geometric lotto for little ones"

Target:

Develop logical thinking in children.

Tasks:

Develop children's understanding of geometric figures: circle, square, triangle.

To form the ability to highlight the main features figures: color, shape, size.

To form the ability to draw a picture of geometric shapes according to the model.



Related publications:

Cork games have a beneficial effect on the development of fine motor skills. Screwing and unscrewing them develops the hand and wrist. For awakening.

Hello, dear colleagues and MAAAM members! I want to show you what kind of didactic games for the development of sensory abilities in our first.

Dear Colleagues! I bring to your attention do-it-yourself didactic games for the 2nd junior group. All games are pretty simple.

In childhood, the child has a need for play. And it needs to be satisfied, not because the case is time, the fun is an hour, but because.

Starting from a very early age, the child actively explores the world, exploring everything that happens around. Therefore, didactic games occupy the most important.

Irina Pogorelova

Good evening colleagues! I present to your attention two didactic games made of waste material that do not require a lot of material costs. You can make such games yourself from what is "under hands". In addition to economic benefits, such games allow develop fantasy of children and adults. I still have two desktop flip calendars from the past years with good thick pages (Which is rare these days) and I decided to turn them into didactic games. I pasted the pages with multi-colored self-adhesive paper. She cut the pages respectively in the first game into two parts, and in the second into three. I printed out suitable pictures on a color printer and pasted them on double-sided tape. The games are ready.

1. Didactic game "Find a flower pair" for children of primary and secondary preschool age.

Children are always happy to play, but the older they get, the more difficult and entertaining classes should be with them. For those who are already 3-4 years old, you can offer this game.

Goals:

1. Teach how to compare objects, highlight the main features.

2. Develop attention, memory, thinking, fine motor skills of hands.

3. Reinforce concepts "different", "the same", "pair".

Description of the didactic game "Find a Pair"

Children, turning the pages, pick up the same flowers.


It took quite a bit of time to create the game, and the pleasures that children play with are a whole sea.



In addition, it is very exciting to peer at almost identical pictures and look for minor differences.

2. Educational didactic game"What first, what next?"- one of the assistants in preparing the child for school. During the game, he learns to express coherently your thoughts, compose long sentences, determine the cause and effect in the proposed situation.


didactic task. Teaching children to arrange pictures in order plot development.

Management. The teacher says that if you put the pictures in order, you can get interesting story, and in order to put it correctly, you need to guess what happened first, what happened, then and how it all ended. The teacher explains how to lay out the pictures (in order, from left to right).






After completing the task, you can invite the children to tell the resulting story.

Tell a story.

The host offers to come up with a story based on one of the plots. At first, you can only talk about one card. Gradually increase the length of the story, guide the child with additional questions so that the story turns out to be coherent and does not consist of separate words.

This game helps not only to learn how to make logical chains, but also to put them into words. The child begins to speak your thoughts, What develops speech, improves its coherence and also stimulates logical thinking.



I hope that my ideas for creating didactic games will help your colleagues to organize the life of children in the game. And use waste material to create games.

Related publications:

Do-it-yourself didactic aids. The problem is the continuous updating of the subject-developing environment. Relevance - updating the subject-developing.

Do-it-yourself didactic aids. What is social and communicative development? This is a complex process during which the child learns.

At the end of January 2016, educators of the younger - middle group organized and carried out a project called "Educational games by their own.

Workshop for parents "Developing games with their own hands" Equipment: Styrofoam padlock; toys - origami, spinners, rubber and plastic toys, a wide ribbon for discovering the city; poster.

In every house, in every family, piles of read magazines, newspapers, as well as unnecessary postcards, coloring books, and books are periodically collected.

MBDOU kindergarten No. 175 "Skvorushka" Gorodetskaya S.V.

Do-it-yourself didactic and educational games.

June 2017.


"Color Geometry"

Target: development of sensory-motor standards in children in the process of playing on the multifunctional simulator "Geometric".

To achieve the goal, the following tasks are solved:

Fine motor skills.

Target: Develop differentiated finger movements, practicing the coordinated actions of two fingers (thumb and index) and a pinch (three fingers).

Visual-motor coordination.

Target: Formation of coordinated actions in the "eye-hand" system

Sensory perception.

Form Perception:

Target: Learn to remember the form; operate on the image of the forms in the view and draw a variety of forms with the help of rubber bands on the micro-plane.

Color Perception:

Target: To form ideas about the color, which is fixed in the word - the name, to teach how to operate with these concepts in the process of work.

Perception of magnitude:

Target: To consolidate the skills of visual correlation of objects in size (length, height, width).

Holistic perception of the subject:

Purpose: To give the concept that a whole object can consist of separate parts, each of which has its own shape, size, its own specific place in the whole, spatial arrangement.

Perception of space and orientation in it:

Purpose: Formation of spatial directions (right, left, top, bottom) and the ability to focus on micro-planes (top - bottom, middle, sides).






Fun games with clothespins:

3. "Funny clothespins"

4. Theater "Kolobok", "Turnip"





Didactic game "Whose tail?"

Purpose of the game:

Fix the use of possessive adjectives in independent speech

Game objectives:

Consolidate knowledge on the topics "Wild and domestic animals",

Create conditions for the activation of the child's vocabulary on these topics,

Strengthen the ability to form possessive adjectives,

To consolidate the ability to use nouns in the genitive case singular. numbers,

Develop the ability to analyze, consolidate the ability to distinguish and name animals,

Develop fine motor skills

Develop visual attention, the ability to distinguish objects by their silhouette image.

There are a lot of options for this game, here are some of them:

The teacher asks the children to name the tail of which animal (Who) is lost. The child reinforces the genitive case of nouns in independent speech: Whose tail? - It's a fox's tail.

* The teacher asks to name the shadow of which animal (Who) the child sees on the card. The child reinforces the genitive case of nouns in independent speech: Shadow of whom? - This is the shadow of an elk.

* The teacher asks the children to name whose tail is lost. So there is an acquaintance with the words that answer the questions of whose? whose? whose? whose? - fox, wolf, bear, etc.

*Children independently look for where whose tail is and pronounce words that answer whose questions? whose? whose? whose? - fox, wolf, bear, etc.




Clothespin games are perfect for developing fine motor skills. Unfortunately, few parents know why to develop fine motor skills at all. The thing is that the speech and motor centers are located side by side in the cerebral cortex, hence the connection between touch and the development of speech follows. The more your child touches objects (preferably of various shapes and textures), the less likely he is to have speech problems. Also, playing with clothespins, you can memorize various poems, thereby developing the child's memory. Playing games with clothespins is very exciting and fun!

Game progress: The child is invited to replace the missing parts in the drawing with clothespins, accompanying this process by memorizing small and funny poems.

Target: develop fine motor skills of hands, creative imagination of preschoolers. To teach children to manipulate objects according to the model, to show imagination by choosing the right one from the proposed several figures. Contribute to the expansion and activation of the preschooler's vocabulary, as well as the development of memory and thinking.




Theater "Kolobok" ( on clothespins)


Theater "Repka"

(on clothespins)


Theatrical activity allows you to solve many pedagogical problems:

"Peg Tales"

Tutorials:

  • generate interest in puppet theater,
  • introduce children to different types of dolls,
  • broaden the horizons of pupils;

Developing:

  • develop acting skills;
  • creative imagination,
  • speech, attention, memory, thinking, hand motility;

Educational:

  • to educate children's interest in the art of puppet theater;
  • to instill love for folklore, for folk tales;
  • develop respect for each other.


Educational board game for children over 4 years old

Purpose of the game:

  • during the game develops logical thinking,
  • observation,
  • attention,
  • memory,
  • fine motor skills improve
  • reaction speed, and the game helps the youngest players to consolidate knowledge of colors and counting skills.

Children from 4 years old can play, the number of players is from 2 to 6.

Preparing for the game:

To start the game, place the cards in a pile. Put a hammer or bell in the middle so that everyone can reach it, pour rubber bands next to it, mixing the colors. Shuffle all the cards and place them, face down, on the other side of the hammer or bell.



Cover games:




  • Purpose of the game: to consolidate knowledge about geometric shapes and color. Practice counting figures regardless of shape and color. To educate children's ability to compare figures, find signs of similarity, activate vocabulary, speech, develop intelligence, concentration, speed of thinking, develop joint gaming activities, and be able to clearly follow the rules of the game.
  • Game progress (1).
  • The players are dealt cards with figures, the leader takes a figure out of the bag, gives it to the player who has such a figure on the card. The winner is the one who closes the entire card faster.
  • Game progress (2).
  • The players are given cards, given the task to count the geometric shapes (only circles, only triangles, etc.) and find the numbers indicating the number of shapes.
  • Game progress (3) for individual work.
  • The child is given a card, invited to find all the figures of the same shape, naming its color (red square, yellow square, green square).
  • Game progress (4) for individual work.
  • The child is given a card, invited to find the figures of a given color, and name them (red circle, red rectangle, red triangle). Game progress (5) for individual work.
  • The child is given a card, invited to count the figures and compare their number (more, less, equally).



"Tic Tac Toe"

Goal and tasks:

Training of logical thinking, creative imagination, attention, memory;

Development of communication skills, formation of skills of cooperation with peers, group cohesion;

Identification of an informal leader, generator of ideas, organizer of activities;

Removal of emotional stress.



"Feed Masha and Sasha"

"Let's treat Sasha and Masha with vitamins"

ALGORITHM OF CARRYING OUT :

The teacher informs the children that beans, peas, pasta are vitamins for Sasha and Masha. Children treat Sasha and Masha with vitamins with pleasure. They take one item (one vitamin) and put it in the opening of the mouth.


"Let's feed Masha and Sasha"

Target: development of fine motor skills, tactile sensitivity, the formation of mathematical representations (account, size, color, quantity, volume).

The game promotes cohesion, competitive excitement, increases the players' self-esteem and mood.

Materials: not high plastic jars with lids, beans, peas, colored film ((yellow, red, blue).

Making Masha and Sasha:

On the lids of the jars, depict the faces of children, from a self-adhesive film.

Make a hole in the mouth with a heated awl.

Game progress:

The teacher tells the children that the koloboks are very hungry and need to be fed.

Players must fill the jars with peas, beans, a variety of pasta.

At the command of the leader, the game begins, the player who fills the jar the fastest wins. You can take peas (beans) only with two fingers one at a time.






"Massage path and ring toss".

The purpose of the manual "Massage path"

1. prevention of flat feet,

2. foot massage.

3. develops coordination of movements and balance.

4. stimulates the work of internal organs.

5. relieves fatigue and stress.

The purpose of the manual "Ring toss"

1. develops an eye, the power of a wave of the hand.

2. A hand develops when catching a load in a glass. The child becomes dexterous.

It is used in gymnastics before and after sleep, in physical education classes.





"Funny hedgehogs!"

Educational game Hedgehogs is an exciting board game for children.

Mickey's hedgehog family has a new addition - four healthy and strong kids. There are no needles on their backs yet, but they are looking forward to their appearance. The players roll the dice and put the needles on their hedgehogs.

During the game, the child learns to count, recognize colors, develop strategic planning skills and fine motor skills of hands. Players roll the die and collect as many pegs as the dotted die shows. Pegs are inserted into the holes of the game board in accordance with the number dropped on the die. The winner will be the one whose hedgehog is the first to put on all thirty needles and fill his board with pegs. This delightful dice game will be loved by young and old alike!

There are 123 parts in the set:

1 wooden playing field (60x60x2 cm),

120 wooden needles

1 basket

1 die (1-6)



"Guess the number by touch"

  • Purpose of the game: Teach children to recognize and name numbers within 10 by touch. Exercise counting within 10. Develop fine motor skills of the hands, tactile sensations, thinking, speech, coordination and coordination of movements. Cultivate perseverance, the desire to achieve the goal.
  • Game description: Buttons in the form of a number from 0 to 10 are sewn onto colored cardboard. For each card, a flannel case is made into which it is easy to insert and remove the card.
  • Game guide: Didactic game "Guess the number by touch".

Children can play this game both independently and under the guidance of a teacher: during individual work with children; as part of the lesson and tasks for mathematical leisure. With this game, you can teach children to recognize and name numbers.

Task options:

1 - option: "Guess by touch and name"

A fabric bag is put on the card, the child examines this card with his fingertips and calls the number - the development of tactile sensations, fine motor skills of children's hands.

2 - option: "Guess by touch and find a pair."

The cards are in cloth bags. Children examine the cards and, with the help of tactile sensations, find 2 identical numbers - the development of thinking.

Option 3: "Guess by touch and perform as many actions as the given number indicates."

A fabric bag is put on the card, the child determines the number by touch and makes so many claps, jumps or other movements. How much does this figure mean ”- the development of psychophysical processes.



Exercise "Funny pencils"

Target:

  • Improving the coordination of hand movements;
  • Development of finger mobility;
  • The development of fine motor skills.

Exercise progress:

The child rolls a pencil between the palms, fingers, saying:

I roll a pencil in my hands

I twist between my fingers. Surely every finger